About This Game Create your own legend in a 1 to 4 player co-operative personality test! Explore a mystical Mesopotamian-inspired world that's different every time you play.The Steam version includes the free expansion, Eternal Echoes, with a new snowy tribe, seventh character class, and a new constellation meta-game system, complete with a final boss and endless arena mode.When the moon does not rise over Issaria, monsters to infest the land and cause chaos. You must set out alone or with the other chosen children of the Moon to solve the mystery and restore balance. You have only 5 days before King Mardokh and the Sun Cultists declare war.Multiple playthroughs uncover characters, conflicts, and decisions. Each of the five tribes responds differently to the crisis and looks for different qualities in their heroes. Every action and choice you make contributes to your legend as a constellation in the night sky. Future generations will build upon the mythology you create. How will you be remembered?Build your mythology: Your actions and decisions grow into your reputation, changing how the world reacts to and remembers you.A mystical journey: Different locations and landmarks each have their own potential to help or hinder adventurers.Revive your old heroes: Honor your past heroes, and test their strength against the new final boss or endless arenaOnline or local co-op: Playing alone is fine, but team up with others to overcome the hardest challenges!Great for parties: Each playthrough is less than an hour, allowing people to play together in one sitting.Different every time: With a randomly generated world and adventure levels, with different upgrades at each vendor, there's always something new to find.Familiars: Find various animal companions to help you on your journey.Seven unique character classes offer a variety of gameplay styles:Spellblade: dodge and weave with quick melee attacksWitch: heavy thrusts and a blood beam keeps enemies at bayRitualist: dual-stick shooting and enemy manipulationDruid: shape-shifting into wolf formSun Cultist: high damage, but friendly fire (literally)Songweaver: support through creative use of melodiesSnowdancer: high mobility and freezing damage 7aa9394dea Title: Moon HuntersGenre: Adventure, Indie, RPGDeveloper:Kitfox GamesPublisher:Kitfox GamesRelease Date: 10 Mar, 2016 Moon Hunters Download Highly Compressed Rar moon hunters builds. deer hunters moon guide 2018 free. full hunter's moon 2018. hunters moon yoga. moon hunters how to play. hunter x moon. hunters moon full moons. moon hunters coop. moon hunters unlock snowdancer. moon hunters download pc. hunters moon ba6 8lt. hunters moon zjawisko. moon hunters gameplay switch. moon hunters local co op ps4. moon hunters directions. moon hunters gamefaqs. hunters moon new forest. hunter's full moon uk. moon hunters walkthrough. moon hunters video. moon hunters recipes. moon hunters redeem code. moon hunters endless mode. moon hunters witch. delain hunter's moon free download. moon hunters xbox one. hunter's moon delain torrent. hunters moon quaker city night hawks. moon hunters lag. hunters moon quiz. moon hunters roa. moon hunters multiplayer ps4. moon hunters linux. moon hunters *2016*. hunters moon vanderbijlpark. moon hunters hltb. moon hunters online multiplayer ps4. hunters moon remastered download. delain hunter's moon download. hunters moon uk. moon hunters unlocks. moon hunters switch. hunters moon zodiac. hunters moon 505. moon hunters ps4 patch. moon hunters trainer. hunters moon kilkeel. hunters moon in english My friend had been begging me to play this for several nights in a row but I was too busy mindlessly leveling alts in World of Warcraft to stop what I was doing until last night. I sat down, ready to try it, realizing I had purchased it months ago but never played.Blown away. This game NAILS replayability. Play throughs can take anywhere from 20 minutes to several hours depending on how much of a rush you're in. There are different ways to progress your character, different choices you can make, and I haven't even found all the endings yet.Also, the art is beautiful; pleasing and immersive.Cons: So far I have found that the mountain levels don't have as much variance as others types of zones, and the game can be kinda buggy(nothing a restart hasn't fixed).. Played through the first time as a spellsword, having no clue what to expect. Sang to the stars every night and became known as very foolish. Upped my charm a whole bunch and made friends with all the villages. Reached the final boss and instead of fighting accidentally ran away and married him. 10/10 best game. At first it just seemed like a short little indie game without much on its bones.Then you realize that the game is meant to be played several times over using different characters, while exploring the world to unlock more of the world to explore on your next playthrough.After realizing this I was able to get into the game much more, knowing that I could explore the things I missed or failed to encounter on my next playthrough. This dynamic way of playing is new and fresh in my opinion. It allows the player to be flexible in terms of their time investment, whether that be a large investment or small.I want to compliment the art direction of this game. I have seen a lot of harsh comments in other places that the game is ugly looking. However my opinion is that the game is the complete opposite of ugly. It is in fact quite beautiful, especially when you factor in all the different settings, towns, enemies etc. are all quite unique as well as make use of a wonderful range of pastel colours throughout the world. Scenes look like pixelated watercolour paintings.Gameplay wise it actually is like a diablo/zelda style. Its not nearly as deep as diablo though so don't expect that. Its a very light rpg. Unfortunately the game is really easy. This in my opinion is the game biggest flaw and they really need to improve the AI of enemies because once you understand the mix of your abilities and start gaining modifiers and skill ups, you become super OP. The reason to keep coming back to to discover the world and all the unlockables (places to see, things to do, new classes, new pathways) however if the game was more challenging that those things wouldn't be such a cake walk to find.Definitely buy this, once you indulge deeper into the games systems they grab a hold of you and make you want more. The world of Moon Hunters is compelling and definitely draws interest, but the level of challenge is fairly low. Nothing a few AI and balancing tweaks wouldnt fix.. Let's keep it short, because the game kinda is:- Great soundtrack- Short story, but easily repeatable- multiple (hidden) endings- "food crafting" more or less- The voice acting in the cutscenes is great, shame there's not more of itIt's fun if you're the type of person to persue all endings, but it's not worth the buy if you don't.NOTE: Play it with friends, you'll have more fun, even though the multiplayer is bugged as all hell.. I first played this game with my buddy at his house with a couple of other guys. We had a blast. My only wish is that we could have a steam workshop to make new constellations, maps, terrain, archetypes, and spells. This game has incredible potential to be so much more, and it's fantastic already.. There is so much room for improvement in this game and I feel that the developers should continue polishing this game as in my opinion, the game doesn't feel done at this point. There are many user interface issues that I feel can be improved on. The levels feel vast, open and dull and the encounters are not challenging enough. Some areas are way too open and the pacing between encounters are too long and causes boredom. Allowing the players to disable the map doesn't really have any functionality at all other than provide a better screenshot if one feels the need to take it. Exploration feels punishing because after going down one path and reaching the end only to discover a well, the player has to travel a pretty long distance back to where the path branches off. This is a frustrating process and gets old very quickly, giving me more reasons to quit the game. Please do not stop polishing this game. It has a lot of potential.One thing that I feel is done superbly, is the music. The music is SO beautiful. However, the cutscene dialogue seems to conflict with the singer's voice and competes with each other for the player's attention. Some cutscenes (like the intro), cut off so abruptly it makes me wonder if I was missing something. A simple fade out of the music would help a lot.Given how short a single run through of the game is, the simple mechanics and the low interest curve, it definitely doesn't justify the price this game is going for. I do like the art style.. If you're jonesing for a combat+loot centric dungeon crawler then this isn't going to quench THAT kind of thirst.This isn't a game that is centered around the combat and leveling up. It is a strong element within it, but the real core is about building the legends & mythos. Your choices are how you build the tales of your character that will be told. It's real easy to miss that this is the meta of the game on your 1st or 2nd play though. What I liked:The art style, the music, the character designs, the lore & storyWhat I didn't like:Not having long to explore the world before the 'boss fight' (2 more days to run around and meet npc/event would be awesome)
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Moon Hunters Download Highly Compressed Rar
Updated: Mar 14, 2020
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