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Sweaty Palms Download 100mb Pc

Updated: Mar 14, 2020





















































About This Game Sweaty Palms is a competitive action VR game in which players fight over objectives using a number of movement and combat abilities. It employs a unique, fast paced, and natural movement system. Players are legless (so the floor is at waist level) and use their arms to climb along and fling from surfaces, including the floor. Abilities allow for visceral and exciting movement styles that all feel comfortable, including rocket-hand flight, swinging, birdflight, riding dragons, and more. Players build custom decks from which they draw ability cards during the game. Infinite deck permutations and complimentary team deck combos allow for endless creativity and novelty in defeating your opponents. Fight like a superhero, die like one. 7aa9394dea Title: Sweaty PalmsGenre: Action, Indie, Early AccessDeveloper:Delattre & HargerPublisher:Delattre & HargerRelease Date: 6 Nov, 2017 Sweaty Palms Download 100mb Pc sweaty palms vyvanse. sweaty palms gigs. sweaty palms during yoga. sweaty palms dizzy. sweaty palms video games. sweaty palms numbness. sweaty palms heart. sweaty palms child. sweaty palms from adderall. sweaty palms surgery cost. sweaty palms meaning in english. sweaty palms blisters. sweaty palms ps4. sweaty palms and feet in babies. sweaty palms hack. sweaty palms essential oil. sweaty palms. sweaty palms meaning in urdu. sweaty palms nervous. sweaty palms lyrics. sweaty palms rash. sweaty palms evolution. sweaty palms in the morning. sweaty palms meaning in hindi. sweaty palms kid. sweaty palms epilepsy. sweaty palms condition. sweaty palms kill a demolisher with a car. sweaty palms vitamin deficiency. sweaty palms keyboard. sweaty palms for no reason. sweaty palms when anxious. palms sweaty knees weak. sweaty palms medical condition. sweaty palms test. sweaty palms and headache. sweaty palms when using phone. sweaty palms genetic. sweaty palms on keto. sweaty palms meaning. sweaty palms while pregnant. sweaty palms tingling hands. sweaty palms cause. sweaty palms facebook. sweaty palms diagnosis. sweaty palms on baby. sweaty palms iphone. sweaty palms fast heartbeat. sweaty palms dying light. sweaty palms in toddlers. sweaty palms song I got a free key from the devs in november, deleted the game from my account and bought it so my review could count in the review score.This game is one if not the best multiplayer game for VR thanks to 2 things :1) MovementThe movement system feels a lot like the one from Climbey but better. Once you understand how it works it's incredibly precise and rewarding. Throwing yourself across the map with the "muscle up" card and using the grappling hook midair to get behind an unsuspecting enemy with your "skirmisher gun" is an amazing thing to do. I've spent 30 minutes, just swinging myself around the map, being amazed at how fast you begin to master the movement system. Incredible on this aspect and very unique.2)The CardsOnce again, a cool unique feature. You build a deck of 20 cards when you're in the main menu, during the match these cards appear on your arm and you use them by throwing them on the ground.Cards are divided in 4 categories :-Offense = Weapons (burst rifle, almost OS rifle, dual shoulder mounted miniguns, homing rockets etc...)-Buffs = Shields, get tiny or big, be super strong, reduce gravity for you only etc...-Utility = Flying dragon, create a wall to take cover, create a black hole etc...-Movement = cool stuff like grappling hooks, gravity vortexes, jetpacks, wings to fly like a bird etc...When you start the round you have 6 cards on your left arm. When you cast one of them it adds time to a timer on your right wrist. When that timer reaches 0 your hand is"refilled". Some cards add more time than others. If you want to you can discard a card (it adds only 2 secs to the timer).The card system makes it so that you can have plenty of different gaming styles in one match.One second you're using the skirmisher to take out somebody from behind, the next second you're launching rockets from the sky thanks to your handmounted jetpack. Basically this systems ensures that you're never getting bored.Now here come the few cons :-only 2 maps atm-supertiny playerbase (but it's as friendly as it's tiny !)-it's not hideous, but it's not beautiful (however I feel like the devs really found a nice artstyle with the second map)Some minor pros :-judging from the second map they have some really good level design skills-The devs have a discord (https:\/\/discord.gg\/M8w4bTR) and they really listen to you, if you've got a problem, they'll get it fixed asap and if you've got an idea it has a good chance of being added to the game.Tldr : Buy this game, make your friends buy it, join the discord and help this game become the VR GOTY 2018 !. THIS GAME IS AWESOME!!! only one thing holding it from greatness ->*player count* If i had to sum it up its a Super hero\/super power multiplayer playground battle arena.... I got a free key from the devs in november, deleted the game from my account and bought it so my review could count in the review score.This game is one if not the best multiplayer game for VR thanks to 2 things :1) MovementThe movement system feels a lot like the one from Climbey but better. Once you understand how it works it's incredibly precise and rewarding. Throwing yourself across the map with the "muscle up" card and using the grappling hook midair to get behind an unsuspecting enemy with your "skirmisher gun" is an amazing thing to do. I've spent 30 minutes, just swinging myself around the map, being amazed at how fast you begin to master the movement system. Incredible on this aspect and very unique.2)The CardsOnce again, a cool unique feature. You build a deck of 20 cards when you're in the main menu, during the match these cards appear on your arm and you use them by throwing them on the ground.Cards are divided in 4 categories :-Offense = Weapons (burst rifle, almost OS rifle, dual shoulder mounted miniguns, homing rockets etc...)-Buffs = Shields, get tiny or big, be super strong, reduce gravity for you only etc...-Utility = Flying dragon, create a wall to take cover, create a black hole etc...-Movement = cool stuff like grappling hooks, gravity vortexes, jetpacks, wings to fly like a bird etc...When you start the round you have 6 cards on your left arm. When you cast one of them it adds time to a timer on your right wrist. When that timer reaches 0 your hand is"refilled". Some cards add more time than others. If you want to you can discard a card (it adds only 2 secs to the timer).The card system makes it so that you can have plenty of different gaming styles in one match.One second you're using the skirmisher to take out somebody from behind, the next second you're launching rockets from the sky thanks to your handmounted jetpack. Basically this systems ensures that you're never getting bored.Now here come the few cons :-only 2 maps atm-supertiny playerbase (but it's as friendly as it's tiny !)-it's not hideous, but it's not beautiful (however I feel like the devs really found a nice artstyle with the second map)Some minor pros :-judging from the second map they have some really good level design skills-The devs have a discord (https:\/\/discord.gg\/M8w4bTR) and they really listen to you, if you've got a problem, they'll get it fixed asap and if you've got an idea it has a good chance of being added to the game.Tldr : Buy this game, make your friends buy it, join the discord and help this game become the VR GOTY 2018 !. Great start so far! I've played a lot of VR games and the mechanics these guys have dreamt up is new, fun, and really innovative. You can hand parkour around, jet around like Ironman, and even fly around like a flappy bird, amongst others. I can tell the movement system will have some depth to mastering and probably boil down to personal style\/preference. I didn't get to test out a lot of the weapons on live targets but I look forward to seeing how movement, spells, and weapons will balance out. I enjoy games like Quake and UnrealTournament where movement is equally important as shooting and Sweaty Palms seems similar but in VR.. Great start so far! I've played a lot of VR games and the mechanics these guys have dreamt up is new, fun, and really innovative. You can hand parkour around, jet around like Ironman, and even fly around like a flappy bird, amongst others. I can tell the movement system will have some depth to mastering and probably boil down to personal style\/preference. I didn't get to test out a lot of the weapons on live targets but I look forward to seeing how movement, spells, and weapons will balance out. I enjoy games like Quake and UnrealTournament where movement is equally important as shooting and Sweaty Palms seems similar but in VR.. THIS GAME IS AWESOME!!! only one thing holding it from greatness ->*player count* If i had to sum it up its a Super hero\/super power multiplayer playground battle arena.... THIS GAME IS AWESOME!!! only one thing holding it from greatness ->*player count* If i had to sum it up its a Super hero\/super power multiplayer playground battle arena...

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